Thursday, 23 May 2013

Mortal Engines part 3 - Building my character

Now the fun part - building the bugger in 3D and anticipating the long sleepless nights of trying to work out why 3dsMAX refuses to do what I tell it to. Actually it wasn't that bad, in fact I think I'm improving. I managed to get this project in on time AND earn myself my first "very good".

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