Tuesday 27 March 2012

Game Design project "Have fun" - A look at character design continued

Underneath are the final concepts for the main character "Maya" and the "smoke creature".


I like how the main character turned out. I wanted her look to reflect water and movement. I created her pose by taking poses from several other characters and piecing bits together (like a weird Frankenstein project) to create a single stance. I also feel her colour palette reflects water nicely.

Okay, the smoke creature looks pretty half-assed, but thats mainly because I was running out of time. But how long does it take to paint smoke anyway? So I suppose I'm satisfied with his design; he is meant to be a faceless character afterall.

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